There are plenty of classes and abilities that can take advantage of a decent @mouseover macro. Pretty much any ranged ability works well with it, but it works on any ability that requires a target. The way these macros work is like so:
- The ability in the macro is fired at the target sitting underneath your mouse, no need to actually click to change targets.
- If there is not a valid target under your mouse, then the ability is fired at your current target.
- Special Note: There is no way to do a range check in a macro, so if the target under your mouse is a valid target but not in range, then you will simply get out of range errors and the ability will not fire at your current target...